The Strapline

We wrote the text for the website a while ago and passed it over to Jason, who has since produced some very stylish designs for the site’s homepage. However, there has been some debate on how to present the strapline for the app (or in simple terms, the sentence that explains what the app does).
Ideally, your strap would state exactly what your app does in simple language, in one neat sentence (max 5- 6 words). However, things are not always that simple. In our case things were complicated by the fact that we have two types of user. If we aimed the strapline at one type of user we would effectively alienate the other by completely ignoring their needs. It took us a while to get our heads around this one.
When we wrote the text in Word a couple of weeks ago we thought we had it pinned down. We would write a vague (catch-all) strap line in a kind of “connect, share, be friends” kind of way (once again Amigo is not social software it’s just an example). And then we planned to use a longer sentence to really nail what Amigo does, aimed at both sets of users. It seemed to work - on paper.
When Jason sent through the design (see example number one) we knew it wasn’t right. It was too long-winded and it took an age to actually ‘get’ what the software was about. It was all wrong.
Roll in example number two (second down from top). Here we tried to drill down to the very basics of what the long sentence was trying to say. We split it into two sections (one for each type of user) and put a bullet point infront of each. The style we used was: “User number one: this is why Amigo is great for you” then “User number two: this is why Amigo is great for you”.
Nope! This was still not working because lower down the page Jason had created some neat little icons to represent each type of user and your eye automatically floated down to read the text associated with which user you were. The bulleted list was now superfluous and actually confused the eye when looking for data.
So we ended up with option number three (third down). We deleted all extraneous waffle and let the icons draw the users in to their particular area, where they would be told, succinctly and quickly what Amigo can do for them. It worked.
The whole process of deciding this one very small (but very important) part of the site took us the best part of week.
And by the way these screenshots are not Jason’s final designs. I have replaced the original text with dummy text so that I could post about it here. The real versions are slightly neater!

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